Brian Grayson

Head of Game Development, Ghost Gaming

With over a decade of leadership in the games industry, I understand how to scale companies, drive revenue, and lead cross-functional teams. I helped transform Hi-Rez Studios from a modest indie studio into a global games business, and I’ve navigated the challenges of founding studios at Prophecy Games, Lionheart Games, and Starmi. I have experience with product management, game design, business management, and law. If you are looking to grow your studio or project, or if you are building games with UEFN, let’s connect!

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